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Solecist Project
The Scope Gallente Federation
31729
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Posted - 2016.08.06 08:10:24 -
[1] - Quote
I don't use two accounts. Having friends in an MMO helps. Having the wrong friends isn't an issue with the people, but with whom you like to hang out. Or maybe you just believe they are there to help you, which means they're not friends but your tools. It's not *actually* a requirement, more of a help for those who don't know how else to approach certain issues.
Blaming the developers for the social shortcomings of the players is a really silly thing to do. Many people are selfish and isolate themselves, because they suck as human beings. Maybe one should first give support to receive support. I WANNA I WANNA is a childish attitude. I like text based pyramids. That's all.
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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Solecist Project
The Scope Gallente Federation
31742
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Posted - 2016.08.06 10:26:43 -
[2] - Quote
Shae Tadaruwa wrote:Vaerah Vahrokha wrote:In order to understand why people does this or that (including EvE subscriptions decisions), you HAVE to be able to enter their mind and see what they'd say. A guy who's at the rock bottom is going to say "requires", because in his point of view this is what it is. I dutifully report what he thinks, which is not necessarily what I think.
And then right back to my original question to you: Can you validate your claim? The evidence doesn't support the **** you are spinning. I believe what VV is trying to communicate is that ... ... someone who is unable to deal with his issues ... ... will be unable to analyse the situation ... ... and come to the wrong conclusion that it is not him who is causing the issue in the first place.
In his mind he does no wrong. Many people do not think and not blame themselves. They tend to mindlessly react without deeper thought.
In his mind thus he literally requires certain things to solve the issue, because he is unable to realize or think of a different perspective.
She's not wrong, it's just badly communicated.
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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Solecist Project
The Scope Gallente Federation
31743
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Posted - 2016.08.06 10:46:41 -
[3] - Quote
Vaerah Vahrokha wrote:Solecist Project wrote:Shae Tadaruwa wrote:Vaerah Vahrokha wrote:In order to understand why people does this or that (including EvE subscriptions decisions), you HAVE to be able to enter their mind and see what they'd say. A guy who's at the rock bottom is going to say "requires", because in his point of view this is what it is. I dutifully report what he thinks, which is not necessarily what I think.
And then right back to my original question to you: Can you validate your claim? The evidence doesn't support the **** you are spinning. I believe what VV is trying to communicate is that ... ... someone who is unable to deal with his issues ... ... will be unable to analyse the situation ... ... and come to the wrong conclusion that it is not him who is causing the issue in the first place. In his mind he does no wrong. Many people do not think and not blame themselves. They tend to mindlessly react without deeper thought. In his mind thus he literally requires certain things to solve the issue, because he is unable to realize or think of a different perspective. She's not wrong, it's just badly communicated. Yeah, I hope I have explained it very well in the post above. Sadly, English is my 4th language and nobody teached it at school back at the time. I had to self learn it, with some creepy results  I can be hired as secretary. ;)
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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Solecist Project
The Scope Gallente Federation
31803
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Posted - 2016.08.06 20:59:26 -
[4] - Quote
Beta Maoye wrote:Eve has many emerging competitors that are taking players away. Eve game mechanic is getting old and familiar to players. Other games offer similar experience too. Fixing old issues cannot give the game edge over other competitors. Unless Eve can offer truly innovative features to identify itself, it will be getting more difficult to compete for the same set of players against other new games that offer similar features and more. Okay so let's break this apart.
.) Eve has many emerging competitors.
No. There isn't a single thing out there or coming that's competing with the only continously evolving ... ... 13 years old ... ... single shard gaming universe.
For a game to compete with EVE it would have to grow like EVE. Organically. There is no company out there that's both willing (!) and able to do this, because it would demand slow growth and low population count!
The simple reason is that if you drop thousand, or tens of thousands of players ... ... into a virtual universe like ours (but empty) ... ... people will complain ... ... because there's no society or organization ... ... and barely any social structures.
Why?
Because you can't drop several tens of thousands ... ... or even hundreds of thousands of people ... ... into a single universe and have it work out.
People like Goons or Dreddit would dominate such game from the start. And if it's not fully PvP based (not combat, but designwise) it will lack the realism to compete anyway.
.) Eve game mechanic is getting old and familiar to players. Other games offer similar experience too. All factually incorrect as proven by dozens of devblogs and the lack of a game comparable to EVE. Provide proof with your words!
.) Unless Eve can offer truly innovative features to identify itself, it will be getting more difficult to compete for the same set of players against other new games that offer similar features and more.
This sounds a bit like you heard it from a youtuber, considering the rest of your post. The modern gamer type, who would have a hard time beating 80s computer games.
Reddit brought us lots of them. Brave Newbies first, KarmaFleet worst. CCP already gives them what they want and luckily it's relatively uninterrupting for the rest of the game. No one ever seems to consider how gigantically different things would have turned out ... ... if they all had settled in highsec instead.
I miss Tippia.
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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Solecist Project
The Scope Gallente Federation
31805
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Posted - 2016.08.06 21:43:02 -
[5] - Quote
Jonah Gravenstein wrote:Solecist Project wrote:who would have a hard time beating 80s computer games. Can you imagine the rage if we sat them down with a copy of Jet Set Willy or something similar where there are no save games and you start from scratch every time you play?
Jet Set Willy - Commodore 64 gameplay: http://youtu.be/L4-wU7ugOjI
Or DareDevil Dennis. http://youtu.be/0PtT1gGsroA
The frustration starts AFTER the initial running sequence.
And one of my favourites, the chinese juggler! http://youtu.be/Y6KVJLanSdo
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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Solecist Project
The Scope Gallente Federation
31808
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Posted - 2016.08.06 23:33:52 -
[6] - Quote
Brokk Witgenstein wrote:Solecist Project wrote: For a game to compete with EVE it would have to grow like EVE. Organically. There is no company out there that's both willing (!) and able to do this, because it would demand slow growth and low population count!
^^^ THIS. New Eden is a work of art in motion. It is shaped by its inhabitants; the lore revolves around such factions as Ushra'Khan, provibloc, Band of Brothers, the Goonswarm, TEST, ..... I've never met LShock and I don't know if he still plays - yet he still lives on in song. There's still propaganda for slumbering (dead?) alliances out there. The factions in our universe, its rich and colourful history is perhaps its most important defining feature. Right there. Could have just +1'ed but no empty quoting ;-) Wittgenstein! Interesting!]
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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Solecist Project
The Scope Gallente Federation
31811
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Posted - 2016.08.07 01:21:01 -
[7] - Quote
Vaerah Vahrokha wrote:Lex Gabinia wrote:Vaerah Vahrokha wrote: A dev has to understand what drives his customer base, otherwise he quickly becomes and unemployed developer. That's why I am trying so hard to analyze the issue at hand.
What you describe is not EVE's customer base. What you describe is every other MMO's customer base. They are different, why do we need to make them the same? Since at least 6-7 years ago, EvE's customer base demographics have somewhat changed. EvE used to have a more or less specific, dedicated playerbase. The one "we want". The "guys who got it". Yay for them. However this dedicated playerbase is slowly declining due to many factors it's useless to repeat for the 110th time. Those are the emergent guys, they give a direction to the game, etc. etc. Then, we got a second chunk of playerbase. Those guys are a general MMO playerbase, they could play EvE or any other MMO, they aren't the sharpest knives in the drawer, they reflect the traits I have explained in a previous post. They were attracted in the past by EvE's videos, lore, industry (I know several friends who only joined EvE because they got told how good is EvE's "crafting"), shiny expansions and much more. Now, you can scoff at this second kind of players, at their mediocre lives, at their lack of social skills and blah blah, but here's the catch: they are now a sizable portion of those who provide CCP a bottom line. The issues come when the "dedicated" playerbase keeps slowly shrinking (RL, age, whatever reason for turnover) and at the same time the second does the same. EvE is not the 5k concurrent players MMO of old. It got top notch, expensive hardware infrastructures, lots of developers, multiple offices... it cannot survive only on dedicated players alone. Therefore you have to do something to keep those "second class citizens" who silently keep the EvE boat afloat. What exactly, I don't know. I have no insight in the true numbers: not those CCP post around to make virtual bean counters happy. I mean the real numbers. But whatever are the stats, EvE's playerbase is not monolythic any more like it used to be. It's years we have got those pesky "casuals" or whatever derogatory term we could stick onto them. The first step at solving a problem, is to rationalize and accept it exists. As long as we'll have people who just won't accept times are changing and that the "old, golden times" are over, EvE is going to decline a bit every year. We are slowly being replaced by dumb people who are easily controlled through entertainment. That's heavy. It's just like in the real world. Crowd Control productions, heh ...
NullSec is a game of strategies and politics. Big powerblocks amass hundreds and thousands of carebears who love nothing more than carebearing in safety and occasionally hiding in a fleet, pressing f1. It's paid anyway and they benefit from the symbiosis massively.
These people are - if i may take reddit's influence into account - easy minded. And if they don't carebear they wait for the next ping to happen. Bread & Circus.
I don't mind CCPs nullcentric orientation. It makes sense, because all these thousands of people all still act in a pretty predictable manner. What bothers me is that highsec as a whole is being neglected and that new players are not presented with a general perspective on the game. Worse, there are griefers out there actively encouraging to stay safe, mine and carebear.
But the real issue is that no one of those who still "get it" care enough to actually attempt to influence the process. They just do the predictable. Feel helpless and quit or believe that it should not be in their hands to change the situation.
The whole mess in highsec is ripe for a major disruption, because it's beyond fixable.
Edit: i got a bit carried away. Sorry. :3
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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Solecist Project
The Scope Gallente Federation
31827
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Posted - 2016.08.07 09:01:17 -
[8] - Quote
March rabbit wrote:Teckos Pech wrote: Players are what make EVE interesting. If you log in to be entertained by missions or mining...damn...not sure what to say to that.
Sandbox?  The point is that it's not interesting and he is right.
What kind of argument is "sandbox?" anyway? the "people do what they like" thing is complete hogwash, because it's a catchall for every single one out there, completely dismissing the initial influence that pushes into certain directions. Arguments using "individuality" more often than not lack any depth, meaning and consideration.
People don't just do what they like, they learn what they like and then stick with it or try something else. Many just stick with the initial activity that gave them a reward. This is a situation caused by ccp themselves, who pushes people into restricting pve and mining, which does not even offer anything interesting that makes the game and worse pushes people into isolation because it encourages isolated solo-play which ccp admitted is not so great from a retention perspective.
the sad part is that it's not afk mining (mining with three accounts in covetors and an orca is fun though, always busy!) they like, it's that they like the easy rewards combined with watching netflix/etc. That's simply not how a game should be played, or will you argue that watching TV is part of the sandbox experience? ^_^
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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Solecist Project
The Scope Gallente Federation
31842
|
Posted - 2016.08.07 11:43:25 -
[9] - Quote
Teckos Pech wrote: Perhaps you missed the part where it is the players who make it interesting.
I logged in more during the war in the North. That had ****-all to do with CCP and everything to do with players. I logged in more when Goons turned of BoB sov and that had ****-all to do with CCP and everything to do with players. When my alliance went to Stain and there were fleets...I logged in and again, that had ****-all to do with CCP and everything to do with players.
Nobody is pushed into anything in this game. Nothing in this game says you have to run missions or mine. Nothing. That is what a sandbox means. Do whatever. You are not going to have your hand held while you are in the sandbox. Figure out what you want to do and find the means to achieve it. If you cannot or will not do that...well...wrong game.
first of all are you somehow missing that we're on the same side of the coin.
Second seems you're missing that nullsec isn't actually the whole game and third, that there are tons of new players every day who go the path ccp laid out for them, supported by all those who keep parrotting it.
Fourth should you start considering that people make decisions based on the information they have (for most that is zero when they start) and how the initial experience obviously influences the whole.
.) Nobody is pushed into anything in this game. Nothing in this game says you have to run missions or mine. Nothing.
Clearly you either don't know how to express yourself, or you're dunning-krueger. In any case does it seem like you are talking about how it shohld be, while i am talking about parts of what is actually going on.
all talk is just fruitless pingponging worthless opinions if there is no objectvity involved.
Your choice. vOv
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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Solecist Project
The Scope Gallente Federation
31843
|
Posted - 2016.08.07 11:51:34 -
[10] - Quote
Tekla Rousseau wrote:I'm not going to bother going over all 59 pages of post. The answer is simple. Eve has been out for a while now and that is to be expected, nothing last forever... This does not mean eve is going to go poof any time soon. I still see 20 - 30k people online during peak hours. And TBH I like when it is quiet. I don't have to drop what I'm doing to go kick a bunch of newts off my lawn You're right.... There is barely anything of value or purpose happening in here.
Some of us should start our own thread.
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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Solecist Project
The Scope Gallente Federation
31843
|
Posted - 2016.08.07 12:06:14 -
[11] - Quote
Citadels is, as they said, that they want expansions (connected features and themes) ynd constant updates. We will get another expanother expansion this year, most likely. The industrial stuff, I'd guess. Hopefully tied to some theme and lore. The rorqual changes might actually make it usefull... which can influence whole markets! (gotta read up on it)
In any case wouldnt i mind a more goal based approach in discussions. Or a new thread.
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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Solecist Project
The Scope Gallente Federation
31846
|
Posted - 2016.08.07 13:37:26 -
[12] - Quote
Bumblefck wrote:Quote:Some of us should start our own thread. Sorry, but if it's going to be anything similar to this or the myriad of other threads like it, then please, no We've had to put up with them for weeks now and it's frankly getting a bit sickening, plus there is the whole profligate waste of electrons to be considered Yeah there isn't really much value in the usual conversations ... ... but that's because of people not really talking to each other.
I wonder if the word "Gespr+ñchskultur" has a direct translation...
You're right that it's useless as long as they can't be locked out. We'd have to move ingame for that. vOv
Hey VV, maybe you should start a blog! You're just wasting energy here! ^_^
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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Solecist Project
The Scope Gallente Federation
31880
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Posted - 2016.08.07 21:50:40 -
[13] - Quote
Teckos Pech wrote:You say we are on the same side, but I don't think so. My view is the game has always been, and hopefully always be, if you do something imprudent in the game there will be somebody to show you just how imprudent you were. Now, that is not to say everyone should do what I say, it is merely describing how the game is. That's great and I don't necessarily disagree with you if we ignore possible long term shifts in demographics ... ... but what exactly has that to do now with what I said?
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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Solecist Project
The Scope Gallente Federation
31881
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Posted - 2016.08.07 21:56:06 -
[14] - Quote
March rabbit wrote: ... and we back to 'they play the game wrongly'?
What about: - these 'non-players' provide materials for others to build stuff - these 'non-players' provide targets for gankers - these 'non-players' provide market for traders/manufacturers - these 'non-players' provide competition to others for asteroids - ... ?
In reality each person can find something he enjoys in the game. And if it is not Counter-Strike in space (and let's be honest most of 'pvp'-crowd plays exactly this game inside Eve) then nothing wrong here.
It's actually completely impossible talking to you ... ... because you can't stop reading things no one writes ... ... and have a horrible attitude towards people trying to talk and analyse.
An ability that would suit you well, but it needs things you seem to lack.
You're being superficial. Dare I say you have no damn clue and believe "people do what they want". You do not understand how choices are created, how people are formed or how players are lead along the way.
You're nothing but a troll.
Have a nice day. :)
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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Solecist Project
The Scope Gallente Federation
31883
|
Posted - 2016.08.07 22:56:37 -
[15] - Quote
Chronos Thiesant wrote:Regardless of why people choose to mine or mission, or whatever other boring activity, he does have a point. These players do still directly contribute to your eve gameplay.
Maybe you are an explorer in nullsec and find an A-type invuln. Who is going to buy that? One possibility is a mission runner blinging his favourite mission ship. Without him the demand is lower and so is the isk you can expect to make.
Another example, you are a suicide ganker looking to gank for as cheap as possible so you can afford more ganks. Who provides the ships you will use? Who provides the materials in the first place? Yes it is these loner-type players once again.
Sure you can argue that eve is better played with other people (which is just like your opinion, man), but if these miners / missioners / whatever all stopped playing you would feel the difference. Eve is a complex game with a real functional economy requiring many different roles to make the wheels turn. I want it to stay this way, with all the depth and complexity it already has. I am not denying that they do not even passively contribute to the game simply through existing.
"Philosopy!" wrote:the nature of existence demands that there is no opting out of having an effect on everyone else ... ... directly or indirectly ... ... even over hundred corners.
That is not the issue! the issue is that some of them are not playing!
What do you think is the turn-around on miners? i dont know it, but it would be interesting to know- we only know a rough number of months when it comes to those - and i quote - "who level up their ravens". these also are affected, but for them it is different. they do play, but of the part who avoids interaction theris a great pool of people who do not necessarily do so on purpose.
then there are certain ways to make people change their mind. i converted a miner to the darkside once somply by taking him on a suicide roam!
at the end after the gank, when his hands shook like a broken washing machine ... ... he got hooked to actively influencing existence instead of simply participating!
if CCP Ghost is knowledgable enough, he will certainly consider tickling people-¦s adrenaline levels!
This further finds support in data as well! CCP Rise said that after analysing their data regarding new players ... ... they found out that interaction boosts retention-likeliness.
it was specifically about suicide ganking ... ... which makes perfect sense ... :D ... because you get exposed to adrenaline ... ... or at least experience an emotional reaction!
the rest is a convo! :D
and from this more meta perspective i have proposed one actual solution that boosts retention rate ... ... and i bet my ass there are far more people out there who did like i did.
and you know what happened eventually?
CCP changed the mechanics and can flipping died. CCP made ninja salvaging worthless.
feel free to list more, i will add them here...
tl;dr: stop discussing about superficial and irrelevant perspectives ... ... and instead stick to what is real, not just interpretations and opinions.
tl;dr2: there is a significant difference between actively playing and thus influencing ... ... and merely participating. a miner can be active as well, by talking to people (and some do).
of course his influence-level is rather low, but he fulfills obvious requirements for successfull retention:
Communication and (emotional?) Interaction.
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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Solecist Project
The Scope Gallente Federation
31883
|
Posted - 2016.08.07 23:12:58 -
[16] - Quote
regarding me feeling different if miners stopped playing:
a big difference between the pve and the pvp crowd is ... ... that the pvp crowd also does pve ... ... while the pve crowd doesnt do pvp at all.
this means the pvp crowd is including, while the pve crowd is excluding.
they believe that if they stopped mining others wouldnt take their places. thats wrong. its so far from reality alice in wonderland sits at it with a table, drinking tea!
if they all stop, prices go up and its perceived as worthwhile again. you have to realize that you are not only not special, you are also easily replaced.
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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Solecist Project
The Scope Gallente Federation
31885
|
Posted - 2016.08.07 23:40:30 -
[17] - Quote
Quote:The simple fact is that CCP did not design THIS game for the casual player. This game can not be changed into a game for the casual player. They are developing other games within the EVE IP to attract these people
Reality is that this is irrelevant. CCP changes it. That is what's happening and you would be more helpful not wasting your own time trying to convince everyone of how you believe things should work.
Fact is also that you are right when it comes to judging the idea! It's bullshit to cater to casuals specifically! Fact is also that CCP can, does and already has changed things towards the casual player. Fact is that CCP forgothisname developed a dojo system, which is antiEVE, but exists and waits. Fact is that there is no conspiracy, but companies still present everything in a possibly favourable light. Or don't present it.
TL;DR: talk is seriously cheap and worthless if it's for it exists only for itself.
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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Solecist Project
The Scope Gallente Federation
31912
|
Posted - 2016.08.08 11:37:58 -
[18] - Quote
Lucy Lollipops wrote:I have many doubts carebears or everyone else can be easily replaced in a so difficult, user unfriendly and tutorial-less game like this... This isn't necessarily about new players.
Veterans would start mining as well if they'd perceive it as worth it.
Their added bonus would be that they'd have fun killing gankers. And they might stop with the "fly a tanky barge" nonsense.
The last years have shown how people go the easiest path ... ... which is not only flying a skiff or procurer ... ... but worse, telling everyone to do so.
Sure there's still lots of retrivers and (it seems less) mackinaws ... ... put in general people tell miners only to switch to tanks.
And we can observe that easily out there.
Hey who wants to make a mining corp?
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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Solecist Project
The Scope Gallente Federation
31931
|
Posted - 2016.08.08 15:00:55 -
[19] - Quote
Quote:everyone has just as much right to play how they want as anyone else. No one is saying anything else. Well, partly, because everyone's turrets have the right to deny everyone else gameplay.
Fact is though, when you're afk, you're not playing.
An AFKtar-ish farmer isn't playing. (Drop drones, leave)
Ganker: 100% scout reliance, 10sec gameplay, 15min gcc: dock, afk (Though the scout counts as playing actively in between ofc)
Miner: Lock roid, engage mining lasers, set alarm, go afk AFKcloaker: Cloak, go afk.
All of these aren't really playing the game the vast majority of the time ... ... with the scout being a bit more active than the rest of them.
That's not gameplay, it's absense of gameplay. Being afk means you're not playing.
Imagine a conference.
Just because you're sitting at the table silently ... ... doesn't mean you're actively influencing in a discussion.
Saying "i was part of the discussion" in this example would be completely misleading and wrong.
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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Solecist Project
The Scope Gallente Federation
31937
|
Posted - 2016.08.08 16:00:03 -
[20] - Quote
DirtyForumAlt ... your points are valid ... ... and while my analogy was rather reduced in detail ... ... you're kind of overthinking it. :D
But yeah, one can't easily seperate types of afk players from not-actually-afk players ... ... but i don't think that matters. The not-actually-afk ones will reveal themselves.
And don't forget that a miner who talks to others while mining is actually contributing to the game. Communication influences society. It's still better than pure silence.
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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Solecist Project
The Scope Gallente Federation
31937
|
Posted - 2016.08.08 16:29:57 -
[21] - Quote
Dirty Forum Alt wrote:
However many miners *don't* go afk - they talk to corp-mates, socialize, etc. They actually interact with the EVE universe even as they mine for 4 hours...they just do it in a way that an outside observer can't see. That is all i was saying in my post.
For many people EVE just becomes a chat room, often for weeks at a time. I've logged in for entires days/weeks and never bothered to undock - but I was still "active" in my own way... EVE is strange that way. Though of course if that is *all* you do sooner or later you'll rethink paying so much money every month to do it. Thus many such people mine to buy plex, to fund their chat room. The ones who do it intelligently don't even get ganked in the process.
the smartest miners don't use d, they only need to overview to be visible while moving anyway.
I'm not seeing how your points matter to what i was saying. Maybe you just want to add things? I mean, i don't recognize them as arguments against or for something.
You say non-afk miners aren't afk. That's true! I was only talking about afk people, not non-afk people. Anyone who isn't afk ... isn't afk ... and it'll show one way or another.
It doesn't matter if observers perceive him as afk or not ... ... and once observers turn into influencers, it'll be revealed anyway.
A chatting miner isn't afk and he's influencing society actively. There's a difference between participating and actively influencing.
I'm trying to communicate that we as a society need to move away from some wrong beliefs that hinder us as a whole. They stop us from evolving our culture and cause long term negative effects.
Being afk by definition means "not playing" and all arguments people bring up FOR afk play are nonsense ... ... because you can not ever play a game by not playing it. Being logged in doesn't mean you're playing.
(The only true exception being the afk cloaker, tbhl because he manages to influence society massively simply through psychological effects. A fascinating exception, if you think about it)
hope i got that right, i'm a bit in a hurry.
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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Solecist Project
The Scope Gallente Federation
31942
|
Posted - 2016.08.08 20:58:25 -
[22] - Quote
Teckos Pech wrote:Chronos Thiesant wrote:
Regardless of why people choose to mine or mission, or whatever other boring activity, he does have a point. These players do still directly contribute to your eve gameplay.
Maybe you are an explorer in nullsec and find an A-type invuln. Who is going to buy that? One possibility is a mission runner blinging his favourite mission ship. Without him the demand is lower and so is the isk you can expect to make.
True, but that does not grant them special standings in the gaming community. Quote:Another example, you are a suicide ganker looking to gank for as cheap as possible so you can afford more ganks. Who provides the ships you will use? Who provides the materials in the first place? Yes it is these loner-type players once again. The industrialist who is paid for what he provides. Again, no special standing. Quote:Sure you can argue that eve is better played with other people (which is just like your opinion, man), but if these miners / missioners / whatever all stopped playing you would feel the difference. Eve is a complex game with a real functional economy requiring many different roles to make the wheels turn. I want it to stay this way, with all the depth and complexity it already has. Nobody is saying they should stop. However, it would be nice if they understood the nature of the game you are playing. 1. Eve is a sandbox game. 2. Do what you want. 3. However, if you are imprudent, either via ignorance or just not caring, somebody may very well show you how imprudent you were by blowing up/taking your stuff. And we have people in this very thread saying, "I don't like that." That, by definition, is an example of the person playing the wrong game.
He may attempt to avoid. That's a right everyone has.
It's like people don't understand freedom ... ... and rather seek "guidance" and "rules" in exchange for protection.
It's a right people ignore.
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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Solecist Project
The Scope Gallente Federation
31942
|
Posted - 2016.08.08 21:20:55 -
[23] - Quote
Teckos Pech wrote:In the instance of the docked ganker and the AFK cloaker they are having very little impact on the game, IMO. The first, none at all, the second he only has the impact you let him have on you. that's true. It wouldn't have to be that way though. Not saying it serves any purpose beyond entertaining others, tbh.
I did that. GCC is tortue. i rather risked getting podded. Winners got 10 million isk.
Was a great show back when hek wasn't dead. like, so dead it hurt.
Below 80 during primetime.
it died a slow, cruel death.
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
|

Solecist Project
The Scope Gallente Federation
31978
|
Posted - 2016.08.09 16:49:46 -
[24] - Quote
Ceres Starshine wrote:I wanted a fresh start buying the 5 month offered package. I find my carrier in a hostile station. Gm refused to move it to low sec. As i have no friends playing I opened my second account to get aout of there. At the end I kinda frustrated and quit for good... hard to believe.
when you unsub and get stuck at a hostile station after returning ... ... GMs usually move you with at least one ship and everything you can put into it.
assuming no alts used in that time, of course.
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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Solecist Project
The Scope Gallente Federation
31978
|
Posted - 2016.08.09 16:50:37 -
[25] - Quote
Dirty Forum Alt wrote:Geronimo McVain wrote:Without the element of danger there is no thrill. This may come as a shock to you...but people don't get into mining in EVE because they are thrill-seeking... maybe they should.
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
|

Solecist Project
The Scope Gallente Federation
32011
|
Posted - 2016.08.10 09:01:37 -
[26] - Quote
Teckos Pech wrote:Signal11th wrote:
They asked I gave an explanation, not for you to judge not that it matters to me one bit. All the reasons there are less users are valid regardless of their "irrationality"
Even if, after taxes, you make $5/hour it would take you something like 29 hours to pay for an entire years subscription with RL money. I doubt in those 29 hours you could make enough ISK to pay as much game time via PLEX. Let's assume a 900 million ISK price for PLEX. So to pay for an entire year you would need 12*900 ISK, or 10.8 billion ISK. Or you'd need to make 372.5 million ISK/hour to pay for an entire year of playing. Clearly that appears to be a problem, and since you are not unemployed with a large endowment of leisure time...why are you continuing for the least efficient method of payment? Because he's greedy and only does things that - in his eyes - aren't worth it. Which tells us a lot about him too, I guess.
And while the parrots sing "it doesn't matter, plex is paid" ... ... it's actually "two people paying real money to play is better than one"
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
|

Solecist Project
The Scope Gallente Federation
32011
|
Posted - 2016.08.10 09:33:28 -
[27] - Quote
Signal11th wrote:Solecist Project wrote:Teckos Pech wrote:Signal11th wrote:
They asked I gave an explanation, not for you to judge not that it matters to me one bit. All the reasons there are less users are valid regardless of their "irrationality"
Even if, after taxes, you make $5/hour it would take you something like 29 hours to pay for an entire years subscription with RL money. I doubt in those 29 hours you could make enough ISK to pay as much game time via PLEX. Let's assume a 900 million ISK price for PLEX. So to pay for an entire year you would need 12*900 ISK, or 10.8 billion ISK. Or you'd need to make 372.5 million ISK/hour to pay for an entire year of playing. Clearly that appears to be a problem, and since you are not unemployed with a large endowment of leisure time...why are you continuing for the least efficient method of payment? Because he's greedy and only does things that - in his eyes - aren't worth it. Which tells us a lot about him too, I guess. And while the parrots sing "it doesn't matter, plex is paid" ... ... it's actually "two people paying real money to play is better than one" Your post actually doesn't make any sense at all. As for greed you couldn't be any further from the truth. Since when does having a set limit ever indicate greed? Surely it's the opposite. You're right. I need food before posting. Sorry.
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
|

Solecist Project
32019
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Posted - 2016.08.11 18:27:54 -
[28] - Quote
Jenn aSide wrote:How many times have we seen this? Know-it-all bright ideas guy (the very same "just dial in a system and get rid of gates" guy no less lol) has brilliant idea... ...And everyone else sees the fatal flaw in that idea that makes it unworkable and dumb no more than 0.3 seconds later (something the bright idea guy could have figured out if he's spent 0.3 more seconds on it)... The above quoted situation was a recreation of what happens in the "I know better than professional developers who have made actual money making games" forum features and ideas forum. Cut him some slack.
A dps barrier isn't professional game design. It's lazy. An invulnerability button isn't professional game design. It's lazy. A 15min gcc isn't professional game design. It's desperation.
Cnanging game-mechanics that promoted interaction for most of the lifetime of the game ... ... into game-mechanics that promote "lawfull behaviour" ... ... isn't professional game design either.
Concentrating on the NPE instead of the fundamentals that actually create the ingame reality of new players ... ... isn't professional game design either.
You say "professional" as if it really meant anything. It doesn't. It's nothing but a buzzword.
It claims that those who do something know what they are doing.
I've seen so many programmers being so horribly clueless about programming ... ... yet they'd be called professionals for learning that **** at "school".
"Professional" says nothing about those who do what they do.
Unless you meant "professional" as an insult, then disregard.
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
|

Solecist Project
32019
|
Posted - 2016.08.11 18:40:45 -
[29] - Quote
Herzog Wolfhammer wrote:I see you are your usual self.
BTW I have been writing code since 1984 and once converted a C++ 3D engine to Java before the days of Java3D and JOGL - late 90s actually.
But go ahead and be yourself. It's perfect for this thread. please know that me mentioning programmers above had nothing to do with this post. When you sent that i was still typing and unaware.
Also, since you're an oldschooler you most likely don't suck anyway.
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
|

Solecist Project
32029
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Posted - 2016.08.12 14:13:36 -
[30] - Quote
It's funny how no one seems to understand what a sociopath is ... ... and how bullies aren't necessarily sociopaths at all ... ... and how any self respecting sociopath would feel offended by this.
Some gankers are bullies. Yes. They seek out tears, yes. That doesn't make them sociopaths.
Many carebears out themselves as psychopaths, though. They, according to their insults, are incapable of dealing with someone who ***** into their flakes. Who shows them are are not in control or power. Who shows them tbat their imaginary achievements are worth nothing when only done against npcs. Who shows the, that they are not the center of the game's universe.
A psychopath is someone who lacks bad conscience. He doesn't know it at all. Removed. The whole logic and thought process is thus different. He doesn't care about how you do and live when he interacts with you. He would kill you if he had a way to do it simply for blowing him up.
I bet 99% here use the word sociopath without having any idea what it means or how they behave. And i bet an added 0.9% don't know the difference between a socio- and a psychopath.
Get some life and a sense of reality. If the majority of gankers were actual sociopaths, highsec would be locked down permanently.
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
|

Solecist Project
32029
|
Posted - 2016.08.12 14:23:09 -
[31] - Quote
Beta Maoye wrote:Extract a database of all about the lost players for the past 3 years. Analyze their daily activities that they spent most time in the game. Form a list of activities from the most popular to the least popular. Compare these activities with similar features that provided by competitors. Honestly sort out the advantages or disadvantages of EVE against competitors for these activities. A general picture of why the game is losing players will be revealed. Invalid.
This works only for games that are equal. EVE works on completely different base mechanics than the crap you seem to be playing ... ... which is tailored to the masses to enjoy.
And we all know the masses. They're horrible.
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
|

Solecist Project
32032
|
Posted - 2016.08.12 18:25:52 -
[32] - Quote
Narun Aeg wrote: You didn't understand what he said ... He didn't say to compare other game. He said to contact the players we lost and making stats with what they said. Then to compare with features you can find in other games. Dust514, valkyries, even Eve online can be compared to a lot other game features.
Eve online is unique in the global mechanic. Not features by features.
Thinking that eve online is unique will not help anyway. We all know that.
To be honnest, I know a lot of eve online players who will play to an other sandbox, which start by " A " in 2 words, in final beta, for exemple. Because it's an other kind of sandbox, close to eve online in the idea. And if you look from far, you will say that it's really not a competitor. In fact, it is.
Thank you for your post.
I know what he said, though. You can't just compare the features like that. Any wow-like feature in EVE would still suffer from the core mechanics.
These games do not offer the level of interaction ours offers.
What he is talking about is making the game more attractive for all the masses that will not keep it alive ... ... because what this game needs and has always thrived on isn't money, it's no-holes-barred interaction.
You don't have that in these silly easymode games with pretty graphics which, no matter what, you can win easily.
The last thing this game needs is even more restrictions on interactivity.
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
|

Solecist Project
32063
|
Posted - 2016.08.13 17:27:29 -
[33] - Quote
Manaconda Jones wrote:One of the things which always drew me to this game and has kept me coming back over the past several years is that each person determines their own fate and that in game behaviors rule the universe.
Build a corporation, organize it get some reputation, move up in the world. Move up too much, get smacked back down. It's a fun balance and it leads to a complex social and political game where there is give and take on just about every action in the game.
This has all ended over the past year and frankly it's making the game terrible. Traditional enemies, traditional friends, personal relationships and back room dealing has given away to massive payments from shady internet betting companies being the most powerful force in the game.
I think that the bravest thing that CCP has done in the past 10 years was to ban the cancer that was Somer Blink from the game and freeze out all of their assets.
I think the stupidest thing that CCP has done ever was the World of Darkness MMO, but second to that, the stupidest thing they have done is their tacit promotion of online gambling and enabling those outside forces to markedly change the game.
It's impossible to balance a game when one group of people through means outside the game literally dump trillions of isk against random people for no reason. It's one thing to fund wars against the Goons in the north, but it's completely different to break up small alliances with payments of 500B isk
There isn't any real way for a group in the game using in game methods to stand up to someone spending 7 trillion isk to fight them in a 6 month period. How does CCP not realize that this is wrecking their game? We're getting an absolutely terrible reputation amongst the different MMO's for being too 'pay to win' now. CCP, follow the lead of Steam and get rid of the BS gambling sites that are wrecking the game.
Thanks You're weird.
You make a lot of assumptions and somehow declare that IWI used out of game means, which is not the case. Sure, the website is outside of the eve universe, but everything that makes it run is connected to eve.
And besides... there's entities out there who have way more than that.
Should they too don't use their money for legitimate gameplay?
You are blaming the market for offering the demanding a platform.
Fact is: if there weren't players who want this, such a plattform would never grow. Removing the plattform only hides the problem.
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
|

Solecist Project
32098
|
Posted - 2016.08.13 23:10:06 -
[34] - Quote
Shae Tadaruwa wrote:Vaerah Vahrokha wrote: In a game having its very foundations built on consequences, this change in direction has undone the very reason to play EvE: a competitive game where victory or return back to competitivity is always as close and your credit card is.
You carebears are ridiculous. You all come here complaining how pvp drives people away, reducing CCP's revenue, but as soon as CCP introduce ways to increase revenue, you complain again. No wonder CCP ignore it all. I really wonder what you read there, because I read something completely different.
I've read a post from a person missing an era. the era of adventure, discovery and self responsibility.
What VV is talking about is a "generational gap" that happens seemingly fast in EVE ... ... which is actively used by CONCORD by catering to this new player generation and thus having their support.
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
|

Solecist Project
32106
|
Posted - 2016.08.14 19:37:26 -
[35] - Quote
If you want to save the game, you have to fight for the most precious asset - or resource - in the game. A fight that is dominated by carebears, except in one or two select locations.
But it would involve work and most people don't want that work.
This isn't the community from back then, that would gladly have taken this onto themselves.
It's actually really easy.
You hook them with both with a sense of adventure ... ... and with an adrenaline rush.
That's the easy part.
The hard part is actually attracting them. Sitting in rookie-corp and trying to gather their attention. (often just silence and no one reading) Try sitting in rookie-system and gathering their attention. (see above)
You want to save the game, then save it from the bullshit that they are going through.
The earlier you free them, the better it will be.
Everything else ... all the bullshit details about how people want this or that mechanic changed IN THE NAME OF THE NEWBIE AND RETENTION RATE are nothing but selfish bullshit projected onto others. There is no mechanic that could be changed that would help anything, unless these mechanics serve the purpose of increasing interactivity, sense of adventure and immersion.
Immersion can only be properly achieved by having new players realize that they are not alone and that there are actually things going on, instead of having them cruise through highsec completely ignorant of their surroundings.
If you want to save the game, then that's where you have to go.
And then force CCP to make it possible to fluidly switch between NPC and rookie corps.
Force them to make new players actual assets people actually want to fight for and you have a winner.
Pearls before the swine ...
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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Solecist Project
32106
|
Posted - 2016.08.14 19:43:12 -
[36] - Quote
To add to this:
CCP Ghosts idea of giving new players their own stories to get them hooked are nice, but this will only really work if these stories are not based on NPCs. If they are, the whole situation will just get WORSE.
There.
Btw, I tried everything I've written above. I probably did more than 90% of you people who mostly talk. Now some moron will get triggered and complain about it.
I bet - at best - 0.1% of you will even try and of these probably 50% will fail because it was an half-assed approach.
So ... the last thing you need to consider is that the best and likeliest way of succeeding is getting organized.
As I said ... treat noobs like a valueable resource and you will win this game.
Or let the carebears keep dominating until the game's run into the ground for good.
Feel free to mail me for a talk ... but I know you people, you only talk. vOv (who's the first to get triggered?)
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
|

Solecist Project
32191
|
Posted - 2016.08.17 14:58:13 -
[37] - Quote
I, for one, don't want any devs to post in my threads.
:P
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
|

Solecist Project
32278
|
Posted - 2016.08.21 02:50:32 -
[38] - Quote
Ralph King-Griffin wrote: ive seen ezwal refer to these as "lighting rod" threads, make of that what you will
i was thinking this. ^_^ Forever burnt into my memory...
And yours, apparently... :D
"That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds." -- Tippia
Typos. the curse of mobility.
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Solecist Project
32283
|
Posted - 2016.08.21 03:44:24 -
[39] - Quote
Ralph King-Griffin wrote:Solecist Project wrote:Ralph King-Griffin wrote: ive seen ezwal refer to these as "lighting rod" threads, make of that what you will
i was thinking this. ^_^ Forever burnt into my memory... And yours, apparently... :D Works though, and not just on us trolls either. i have seen a couple of potential shinaniganisers get threads through without the ag lads jumping down tjeir throghts because they were buisy here. Shinaniganisers! :D
i really wish those self righteous dorks wouldn't be so horrible people ... ... but one goes with the other, so .... #PODLIFEMATTERS
"That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds." -- Tippia
Typos. the curse of mobility.
|

Solecist Project
32285
|
Posted - 2016.08.21 11:35:01 -
[40] - Quote
Sorry, we don't speak to people who put getting ganked and getting raped on an equal level.
"That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds." -- Tippia
Typos. the curse of mobility.
|

Solecist Project
32302
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Posted - 2016.08.21 22:30:18 -
[41] - Quote
Well, that was an angry person upset about how he can't equate ganking to ****. I guess, indeed, for not thinking like this I am rot.
And you're a perfectly good person by calling other people rot.
I must admit that was one of the most well formulated whineposts I've ever read. You even ended with END TRANSMISSION just so you can put an end to it.
You're weak and you suck as a human being. And whenever I see you, I will make sure people understand that you equate ganking with ****.
Well done.
Have a nice day. :)
"That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds." -- Tippia
Typos. the curse of mobility.
|

Solecist Project
32322
|
Posted - 2016.08.22 14:27:44 -
[42] - Quote
"One or two dudes completely run Eve now. Not even players, just some guy that owns a gaming casino. "
Okay so if it's so easy just some guy can do it, you should be doing it too. Because it's not hard at all. There's no work and real life involved in it.
Not in programming, not in setting up servers, not in maintenance, not in fixing bugs, not in sending out payments, not in customer service. Null. Nada.
It's apparently so easy, everyone can do it.
...
The fact that losers bash on successfull people ... ... shows how bad it has become already.
Envy. It's a *****.
Edit: .... beaten by maekchu. lol
"That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds." -- Tippia
Typos. the curse of mobility.
|

Solecist Project
32346
|
Posted - 2016.08.23 18:19:39 -
[43] - Quote
Dirty Forum Alt wrote:Logan Revelore wrote:The game simply isn't up to modern standards. Which standards would those be then? You know what CCP could do to really bring EVE up to *modern* game "standards"? They could just claim it has been an early-release beta all these years - and will actually be released "soon"(tm). Problem solved  the standards of using neuroscience to deliberately attract certain types of people to get them to pay money. Despite being seemingly complex in regards to translating it into proper game-play ... ... how it works can be roughly summarized in several lines.
Unless I write it! Then it's at least 3000 chars and that's actually low by my own standards...........
That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia
8 Golden Rules of EVE
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Solecist Project
32350
|
Posted - 2016.08.23 18:21:53 -
[44] - Quote
Drago Shouna wrote:Viktor Amarr wrote:Sunshyn LaBlond wrote:So much for us players having any meaningful impact on the sandbox. "Other people do better in this sandbox than me, mostly because they put in more effort. This clearly shows that the sandbox is wrong!". So you're just here to troll others rather than adding to the discussion or coming up with any meaningful suggestions? But what's new, you're doing it on several threads atm..... Wow I'm in your signature! Just yesterday I wondered when that'll happen again! It's been at least a year since the last time!
Thank you, I really feel honoured. :)
That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia
8 Golden Rules of EVE
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Solecist Project
32824
|
Posted - 2016.09.02 17:38:31 -
[45] - Quote
Valkorsia wrote:Very simply.
There's nothing sexual in the game. Sexuality is a big part of life, and it is non-existent in a game of life and death ... and Eve has even managed to nerf my nipples. Do you see nipples anywhere? No. It's ridiculous.
#Freethenipple First: Nipples aren't a thing because of the US market. I have no source for that except the very fact that nipples cause an outrage of a miniature fragment of the population of the US, thus everyone has to suffer for it. (Think about this for a minute)
Second: you actually have no idea. I mean, sure, when it comes to generic avatar pics you're right... untilyou start using pain.net, which is free and amazingly capable. And there is a literal gigantic ****-ton of people who are within all shades from proper erotic roleplaying to disgusting cybersex. The pic exchange is real. So. *******. Real. It's amazing! lol
That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia
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Solecist Project
32824
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Posted - 2016.09.02 17:40:06 -
[46] - Quote
And it's ...
So So ******* Profitable!
That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia
|

Solecist Project
32962
|
Posted - 2016.09.05 14:42:37 -
[47] - Quote
Lord Xar wrote: Because its pointless I just got used to it after a few years afk get a escalation that took me ages to get it goes to null sec great manage to do it grab the loot boom 1.2 billion isk my biggest ever score better than 20 million here and 10 million there. And ofc on the way out jump gate goes straight into a sphere cant warp away ganked by 14 people lose ship and first ever chance to get ahead on the damn game. That's why it only has a few thousand players its unforgiving. True my inexperience is a factor I should have fit the interdiction thingy to my tengu also as well as stealth .But that's just frakking brutal 6 hours or so this chain took me this morning its not even the isk its the time I wasted I think i'll go back to fps games again . Wall of text ... check. Lack of proper punctuation to seperate thoughts ... check.
When was the last time you actually had a properly structured thought?
That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia
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Solecist Project
32975
|
Posted - 2016.09.05 17:49:29 -
[48] - Quote
Lord Xar wrote:Nice I can see being hard to kill as a fun objective lol .As for me using punctuation like i'm writing a novel on a forum nah I just cant be arsed ;p And limited time and 1 account yes. This means I have to undock so I can play and its a cruel hard world ;) Of course you missed the point. You do not know why it matters, else you wouldn't be saying this.
Look up Dunning-Kruger effect. It explains your response.
Proper use of punctuation is not just important to increase the probability of others understanding you. It's actually a measure stick of intelligence in people. It ALLOWS us to question your intelligence!
Punctuation is necessary to give words and sentences structure ... ... which means your thoughts have structure.
Same reason with grammar and spelling. Yes, the brain can figure out scrambled words which have the first and last letter at the correct positions. What all the morons who keep using this as excuse ignore, is that this takes away processing time that would be better used for understanding what is being written instead of forcing the brain into simple pattern-matching!
Without this structure, your words are nothing but a pattern based stream of the first **** that came to your mind. You will more and more degrade into an idiot who lacks awareness of being an idiot and it all started with the carelessness and obvious overestimation of yourself. Yes, you do that, because you think it's fine as it is.
LifeProTip: the ability to speak doesn't make you intelligent. To be intelligent, you need to be able to express thoughts in a structured way which allows analysation and self reflection.
You'll turn unable to analyse your own words, question your thoughts and beliefs and stop all self reflection. The meaning of individual words eventually merges into blocks, which are several words combined, degenerating them into metaphors. It's straight downhill when this part starts, because as usage increases, more words turn into blocks.
It will increase your biases without you realizing. It will make you lose awareness of words and meanings, making it easier to manipulate you. It will make you incapable of doing anything that actually affords cognitive abilities and reduce your world into a passive journey of automatic pattern matching, where you will be incapable of dealing with anything that does not fit that which is already in your brain.
You turn into a robot, incapable of recognizing that he's not aware of what he is saying or doing.
That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia
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Solecist Project
33050
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Posted - 2016.09.06 18:38:32 -
[49] - Quote
Heh, great response mate. ^_^
That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia
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